What's Happening Now?

Map Making Under Pressure - Strawberry Jam

posted Aug 7, 2017, 2:47 AM by Adrian Brightmoore

I have been having fun this month peeking under the lid of the CTM Community. This is a world of Minecraft map makers who enjoy making and playing 'Complete the Monument' challenge worlds in Minecraft. These type of games involve overcoming challenges to secure items that can be placed in the world to build a statue. Typically the player is fighting their way through monsters to grab coloured wool to place on a pedestal.

The community runs 'game jams' which provide a time boxed period for a map author to create a playable CTM map. 72 hrs is common, though there is a 3 hour micro map challenge as well.

This is a very active group who are welcoming of newcomers.

Here are some handy links to get you started:
(Some creations I made for the recent Map Jam are below!)

MapMag: The Map Making Magazine for Minecraft Map Makers

posted Jul 29, 2016, 10:20 PM by Adrian Brightmoore

Issue 1 of MapMag is now available from here on the testfor[dev] site.

This magazine is a community effort to foster collaboration in game-making using Minecraft as a platform. It is made freely available. Donations toward improving future editions of the magazine are welcome and can be made via PayPal to abrightmoore@yahoo.com.au

MapMag is a Map Making Magazine for Minecraft Map Makers


posted Feb 11, 2016, 3:14 PM by Adrian Brightmoore   [ updated Feb 13, 2016, 4:47 AM ]

Recently @Cubehamster has been dropping around to work on some interesting projects.

(1) We launched an expedition around New Year 2016 to explore the massive Mandelbrot world I created using a custom Minecraft Chunk Generator. The place is huge and, in fairness, we probably need a few more people on the voyage to do discover all it has to offer.

(2) I have been playing around with the ultimate power in the universe for @JetSpice's Star Wars project, and it came at a convenient time for @Cubehamster to assemble into a working diorama of the Death Star assault. Kotaku wrote a short article on the project. Take a look at the slime-block-starfighter in its natural habitat here:

If you are after something large scale that may be a fun project, feel free to shout out. Who knows, I may just have some voxel art that does the job!


posted Oct 4, 2015, 12:22 AM by Adrian Brightmoore   [ updated Oct 5, 2015, 5:27 AM ]

I am very proud of the project where the Royal Institute of British Architects (RIBA) have worked with Blockworks to release a construction set for Minecraft, themed around the massively influential Architect, Andreas Palladio.

The Blockworks build is very impressive and worth exploration on its own, with in-game images of frescos from Italian Villas on the walls. The "game" has the player placing pre-fabricated walls/pillars/windows/statues around in Creative mode so you can create your own classic-style buildings quickly with most of the heavy lifting done easily. As a bonus there are sample floorplans and a dedicated build area where you can lay out your masterpiece, then go exploring the Blockworks' crafted Italian hillsides.

Some links:
  1. Try washing in the fountain if you feel walking around is a bit slow. That cool water might just wake you up!
  2. If you want to start your build all over again then there is a big red delete button under a statue that will erase all your hard work, once you confirm the decision.
  3. The game works at all render distances, but the floorplan feature and delete feature need 12 Chunk render distance. You can change the chunk distance to a smaller size while building if performance is a problem for you and adjust it only when needed..
  4. Hover over the spawn eggs to see what they do.
  5. Stairs can be tricky to place - try to stand back 5 blocks. They are placed with their centre on the block you spawn them on. Use UNDO squid until you get the hang of it.
  6. Multiplayer may make UNDO unreliable - the last person to place a component will only be able to UNDO. Play Single Player for the best experience, and invite your friends in to look at your creation afterwards (leave them in Spectator Mode to prevent griefing!). Team building works great if one player places the building and friends touch up details using standard Creative mode.
  7. There are some more tips and hints for making roofs and custom components on my Twitter - @abrightmoore
Have fun building your masterpiece, and remember to post a picture of your building to Social Media with the tag #PalladianMinecraft. Blockworks and RIBA will each select their favourite one!



posted Aug 2, 2015, 7:57 PM by Adrian Brightmoore   [ updated Aug 2, 2015, 9:09 PM ]

The campaign for proper accreditation of content, #ShameOnYouTuber, has been discussed at length in the Minecraft Map Makercommunity, polarising people into three camps:
1) Support
2) Support for the idea, but not the method of using the #ShameOnYouTuber tag in tweets on the topic
3) Certain YouTubers who feel they are being unjustly 'attacked'

Limited Engagement (Twitter: @LtdEngageShow) discussion this issue in Season 2 episode 5.

In response, I went looking based on a map where the author had actually licensed the property based on the YouTuber linking the original page: Y-RUN by @Shocking_Shots was suggested by @Wout12345. Here is what I found:

There are some great comments from the community on this video, so have a read and share your opinions.

Guest Appearances

posted May 20, 2015, 4:25 AM by Adrian Brightmoore   [ updated Dec 3, 2015, 4:42 PM ]

Sometimes I like to talk a lot. And when I do, I trick other people into letting me infiltrate their podcasts!

Exciting New Things: Week of 2015-05-18 (May 18 2015)

posted May 17, 2015, 4:57 PM by Adrian Brightmoore   [ updated May 17, 2015, 5:37 PM ]


(1) Phoenix SC has made a working Jigsaw Puzzle in Minecraft! This was assisted by some code in the latest GFX filter that chops up a Minecraft object in the horizontal plane (Method: PUZZLE, usage notes via the Twitter conversation here)

(2) Simply Sarc diving "game" (silly thing):

(3) Tomorrowland by @Dragnoz and @BlockworksYT


(1) @rsmalec's Vanillla challenge is underway. Join in the fun by making a map in Survival mode without ANY 3rd party tools!

(2) @rriverstone (GrannyGame1) is making a map based on native American culture:


(1) MCEdit v2 Alpha can be downloaded and installed from htttp://www.mcedit.net . It is by @Codewarrior0

(2) Butterflies


(1) Twitter campaign for proper content credit: #ShameOnYouTuber. Read more here (Reddit)
I find it unforgiveable when "credit links" to the content author are left off videos. The Let's Player is only able to work because someone built the thing they are playing. Often this is a mod or custom map built for free by a community member. This behaviour reeks of exploitation.
I find it annoying when there is a link but it is obfuscated by url shorteners. People won't click a link to god-knows-where.
I am irritated by vast walls of "buy my merchandise" that obscures the content creator link, when present. The first piece of info in the video description should be "what I am playing, who made it, and where to get it".

(2) VoxelBox Minecraft Opera

(3) Wonderquest Episode 4 has been released. This is a great series - make sure you check out the channel for the animated partner program: 

"Minecraft" is a video game by Mojang / Microsoft. http://www.minecraft.net 

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