posted Nov 5, 2015, 10:32 PM by Adrian Brightmoore
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updated Nov 8, 2015, 3:49 AM
]
Free rotation in MCEdit Unified - careful though, it draws outside the selection box and does not preserve block NBT.
Note there are two rotations - first tilt around the Z axis, then spin around the Y axis. Your object should be 'facing' in the +X direction for the best result.