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ROTATOR

posted Nov 5, 2015, 10:32 PM by Adrian Brightmoore   [ updated Nov 8, 2015, 3:49 AM ]
Free rotation in MCEdit Unified - careful though, it draws outside the selection box and does not preserve block NBT.

Note there are two rotations - first tilt around the Z axis, then spin around the Y axis. Your object should be 'facing' in the +X direction for the best result.




ċ
Adrian Brightmoore,
Nov 5, 2015, 10:32 PM
ċ
Adrian Brightmoore,
Nov 8, 2015, 3:40 AM
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