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ORENERARY

posted Aug 2, 2016, 7:35 AM by Adrian Brightmoore   [ updated Mar 17, 2017, 9:06 PM ]
An ore populator. Made for the Trollcraft map commissioned by @CaptainSparklez and friends from @BlockworksYT: https://twitter.com/BlockWorksYT/status/773232506472636416

This takes no options as the data set is within the filter. Select the map and run it. There's a report on which chunk it is working on.

Each ore type is described by a row like this:
("air infused stone",1498,1,0.000206744843783596,1,255,3)

It is:
(name,blockID,blockData,frequency,minY,maxY,radius)

The 'radius' is a little loosely defined. Most ore seams with a radius > 1 will be smeared out in space.

The radius > 1 will upset the ratios overall because more blocks will be in each ore deposit. I trust that isn't a huge problem.

If it is, we can correct on the frequency.
ċ
Orenerary_v1.py
(8k)
Adrian Brightmoore,
Aug 2, 2016, 7:37 AM
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Orenerary_v2.py
(8k)
Adrian Brightmoore,
Aug 4, 2016, 1:59 PM
ċ
Orenerary_v3.py
(8k)
Adrian Brightmoore,
Mar 17, 2017, 8:55 PM
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