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Blanket of Snow

posted Apr 30, 2013, 4:15 AM by Adrian Brightmoore   [ updated Mar 5, 2019, 3:16 AM ]

I was asked by @Anistuffs to prepare a filter that creates gradiated snow fields. It is an intriguing problem. I’ve called it ‘BlanketOfSnow’.

I don’t think I am solving it the right way yet. I think I need to take into account local minima and maxima and smoothly pack the blocks between them. At the moment I am averaging across a 2D field of heights.

What an odd hobby I have got.

v4 is Bedrock world compatible.

Blanket of Snow


ċ
Adrian Brightmoore,
Apr 30, 2013, 4:15 AM
ċ
Adrian Brightmoore,
Mar 5, 2019, 3:16 AM
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