MCEdit Filters


posted by Adrian Brightmoore

Inspired by @WelshPixie, circular patterns from random seeds:

NOODLOR filter

posted Nov 26, 2016, 2:54 PM by Adrian Brightmoore


posted Nov 3, 2016, 4:32 AM by Adrian Brightmoore

A short project that creates alien trees using MCEdit.


posted Oct 10, 2016, 5:24 AM by Adrian Brightmoore   [ updated Oct 10, 2016, 5:26 AM ]

This filter attempts to swap blocks with stairs to create a 'smoother' surface.


posted Jul 9, 2016, 12:56 AM by Adrian Brightmoore

Create armies of NPCs to do your bidding.


posted May 7, 2016, 4:53 PM by Adrian Brightmoore   [ updated Jul 10, 2016, 4:17 AM ]

This filter will replace a specific block in the selection area with another block according to a noise function. Use this filter to create blobby areas of interesting colour or random paths of different materials

This is great for breaking up large areas of single materials to add visual interest.

It can also be used to place areas of plants and ores.


posted Apr 30, 2016, 3:45 PM by Adrian Brightmoore   [ updated Jul 10, 2016, 4:18 AM ]

Generate a Palladian Villa in MCEDIT!

(For a more immersive toolbox experience see also the Palladian Minecraft Minecraft game world from RIBA)

Each villa is random and in the style of Andreas Palladio, in Minecraft:

Also download my creative mode prototype as a schematic file below:


posted Apr 23, 2016, 7:40 AM by Adrian Brightmoore   [ updated Sep 1, 2016, 11:32 AM ]


posted Apr 16, 2016, 10:10 PM by Adrian Brightmoore   [ updated Apr 16, 2016, 10:17 PM ]

For a project by @MrIlliteracy


posted Apr 9, 2016, 4:06 AM by Adrian Brightmoore   [ updated Apr 9, 2016, 4:13 AM ]

A filter that conditionally replaces the block under a specific block if that block is of a specific type.

Before and After:



Requested by Travis Ward

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