MCEdit Filters


posted by Adrian Brightmoore

Generates chests in your selection box with all block types and data values contained within

Suggested by @Dragnoz


posted Sep 15, 2014, 6:21 AM by Adrian Brightmoore   [ updated Sep 16, 2014, 5:58 AM ]

Particle pattern effects via Command Blocks in Minecraft generated with an MCEdit filter

Notes: Pictures render upside down currently. Flip if required. Also, rendering is along the 'x' axis. Later I will add a configure option including diagonals.


posted Aug 12, 2014, 6:19 AM by Adrian Brightmoore   [ updated Aug 14, 2014, 5:13 AM ]


posted Aug 10, 2014, 5:29 AM by Adrian Brightmoore   [ updated Aug 11, 2014, 3:01 AM ]

Explore the Lorenz Strange Attractor, the Chaos "Butterfly", in Minecraft.


posted Jul 21, 2014, 4:57 AM by Adrian Brightmoore

Carve away extra blocks from your world and leave only supporting braces or interior walls.

"How to" examples:


posted Jul 3, 2014, 5:11 AM by Adrian Brightmoore   [ updated Jul 3, 2014, 9:18 PM ]

A filter that makes self-replicating shapes. Select an area, and all the blocks in the blocks in the area will be scaled up, with the scaled up areas being composed of the original selection area. Take a look!


posted Jun 21, 2014, 5:57 AM by Adrian Brightmoore

This filter was requested by @ChiliSauLP on Twitter.

It allows you to specify up to ten replacement blocks for a single block type in the selection area, each with a proportional chance of being selected.

The filter is called 'Alchemy' because it converts a block to different types.


posted Jun 2, 2014, 7:25 AM by Adrian Brightmoore   [ updated Jun 19, 2014, 12:47 AM ]

A filter (WIP) that distorts blocks in space in a gravitational way. Configurable material and force strength.

Also added a 'Decay' feature that allows the map maker to cause blotches of corruption on the landscape.

Version 8 adds the ability to 'repel' and 'attract' in the same filter run using the 'Move' option. This is achieved by selecting different block types for each force type.

Have a play...

Idea from @Texelelf and /u/ Apollyphelion


posted Mar 27, 2014, 5:33 AM by Adrian Brightmoore   [ updated Mar 27, 2014, 5:44 AM ]

Generate random Dropper challenges in MCEdit. After Bigre's concept, following @RSmalec's example, and suggested by @TheQMagnet

1. Select a region

2. Run the filter

3. Save and play!


posted Mar 24, 2014, 4:30 AM by Adrian Brightmoore

Generates Empire-esque wall paneling on a width-wise selection box in MCEdit.

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