Originally I built this for Podshot and The Destruc7i0n. It re-organises command blocks and gives them a redstone block running track so you can trigger them in order. The original idea is from TwitchNitr0.
This filter scans a region for a particular block, then swaps it for another block if the block above it is not air. Useful when you fill a space with a block that has a surface, like tilled soil.
Requested by @lemoesh
v6 with Entity relative generation courtesy of @CitrioN !
Particle pattern effects via Command Blocks in Minecraft generated with an MCEdit filter
Use of the 'RELATIVE' checkbox on the filter is a bit odd. I'll explain
If you are placing the command block generator at x=100, y=2, z=50 and you want the particles to be generate 10 blocks SOUTH of the commands, you check "Relative" checkbox and enter the cords x=100, y=2, z=40. All the command blocks generate with offset cords that land the particles offset from ~ ~ ~-10 (with calculated offsets from each command block).
Notes: Pictures render upside down currently. Flip if required. Also, rendering is along the 'x' axis. Later I will add a configure option including diagonals.
Explore the Lorenz Strange Attractor, the Chaos "Butterfly", in Minecraft.
Further reading - "CHAOS: The Making of a New Science" by James Gleick
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