MCEdit Filters

WorldDataDemo

posted Dec 31, 2017, 9:51 PM by Adrian Brightmoore   [ updated Dec 31, 2017, 9:55 PM ]

Outputs some attributes of the current world to MCEdit's output log. Request from Tree on CTMC

Sample output:

print level.GameType
print level.GeneratorName
print level.Height
print level.LastPlayed
print level.Length
print level.LevelName
print level.RandomSeed
print level.SizeOnDisk
print level.Time
print level.Width
print level.size
1
default
256
1514784951885
0
Park Test
5492880147445483520
0
1
0
_Vector(x=256, y=256, z=256)



SWIRLY

posted Sep 28, 2017, 4:37 PM by Adrian Brightmoore   [ updated Sep 28, 2017, 5:05 PM ]

Created length-wise ribbony spirals.

ART DECO ARCHITECTURE

posted Sep 24, 2017, 4:00 AM by Adrian Brightmoore   [ updated Sep 24, 2017, 4:02 AM ]

Revisiting city scapes...


Trees And Things

posted Aug 8, 2017, 8:46 AM by Adrian Brightmoore   [ updated Aug 8, 2017, 8:50 AM ]

VOXtoSchematic

posted Jul 16, 2017, 12:31 PM by Adrian Brightmoore   [ updated Jan 8, 2018, 12:16 PM ]

Convert .vox files to Schematic

Note by T54: .vox files converted using the filter are output in the asset path that the user enters into the filter

Devlog on Twitter here:


EXETER

posted Jul 10, 2017, 5:11 AM by Adrian Brightmoore   [ updated Jul 10, 2017, 5:14 AM ]

Uses a library of mcschematic files to create city neighbourhoods. Check my YouTube for usage examples.



BlocksFromText

posted Jul 2, 2017, 10:29 PM by Adrian Brightmoore   [ updated Jul 3, 2017, 2:54 AM ]

Creates layers of blocks from a text file input.

>>  

Digital Terrain Model Importer

posted Jun 24, 2017, 11:43 AM by Adrian Brightmoore   [ updated Jun 25, 2017, 12:36 AM ]

@SimBadd64 was seeking 1 metre scale UK landscapes from actual data.


This filter reads one of the data files, for example "se4227_DTM_1M.asc", and creates a landscape in Minecraft from it.

(You need to pre-create the work area in MCEdit using the CHUNK tool - just make it flat and at least 1000x1000 blocks)

Hit me up on Twitter with any questions, it was put together quickly at 4am.





ENTITYZOO

posted Jan 14, 2017, 4:23 AM by Adrian Brightmoore   [ updated Jan 14, 2017, 4:24 AM ]

An update to the Mob Stacker with more entities for 1.11

MANDALA

posted Dec 8, 2016, 5:15 AM by Adrian Brightmoore

Inspired by @WelshPixie, circular patterns from random seeds:

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