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Survival / PvP Map - Cylindrical World

posted Nov 9, 2013, 1:00 PM by Adrian Brightmoore
I am looking at making a survival / PvP map with a cylindrical world suspended over the void.

Slice by slice - making the planet

Sections of landscape are rolled up into discs using the Surface_f(x,z) filter and then combined in MCEdit. The result is a log of land with familiar features twisted in unfamiliar ways.

Adrian Brightmoore,
Nov 9, 2013, 1:06 PM
Adrian Brightmoore,
Nov 9, 2013, 1:01 PM