posted Jan 17, 2014, 2:23 PM by Adrian Brightmoore
updated Jan 31, 2014, 8:55 PM
Minecraft Chess board. Requires 1.8 features CLONE and FILL. Announcement post and discussion on Reddit: http://redd.it/1virr2
Thanks to @Orange1095 and @MineDragnoz for the solution to TESTFORBLOCK signal locking.
World downloads (use latest version) and board Schematic attached below.
This is a playable chess set using the latest v1.8 Minecraft:
The development process has been captured here: http://www.youtube.com/playlist?list=PLhxOWLMOubKjKGuFYPoJMNL4FkaH8ciFa
To be done. At the moment (v0.3) you have the ability to pick up and place pieces.
Rules for piece movement, check and stale-mate detection, pawn promotion
Ability to call up the Console wherever you are on the map (it's at a fixed location currently, but can be dismissed or recalled) - [v0.4 partially implemented]
Saving games for later recall
Showing the taken pieces behind each side
Bug fixes - the cell references, timing, tracking which player's turn it is, logging moves.
A mini-board near the console
Play against Redstone AI.
Different chess sets to choose from - [v0.4 implements this. Now I just need to make some pretty pieces]
i.e. there's no logic currently. At the moment it's just like having a physical board where you can do whatever you like if you so choose.
Right now this implementation will support chequers and any other similar board game of this type. Just change the pieces on the 'reference board'.
| Version||Change Log || Tested with|
| 0.9||1. Added the Mederpieval chess set from tripl3dogdare|
2. Removed two stuck redstone blocks from two board squares. Snapshot bug with setblock?
3. Fixed the console summon comparators to work more than once using @Orange1095 and @MineDragnoz' earlier solution
| 0.8|| Horizontal consoles, enhanced logging messages, and Minecraft Chess Set|| |
| 0.7|| Recording and playback for regression tests.|| |
| 0.6|| Recording and playback|| |
| 0.5|| Draft|| |
| 0.4|| Console summoning|| |
| 0.3|| Draft|| |
| 0.2|| Draft|| |