This schematic is a SnowQuake submission for Dragnoz' map.
The region is a section of Bespin Cloud City where the players can rack up kills in a confined environment, or on the landing pad beneath the Millenium Falcon.
MCEdit filters used:
1. SURFACE_F(X,Z) for discs of material, and for CYLINDRIFICATE.
2. ENT for cylinders and for the surface buildings
3. BESPIN for the paneling
4. ENCLAVE for bending walls
5. SCRAMBLE to break up dull wall sections
All filters are freely available from http://www.brightmoore.net