Builds

Sample Bedrock Resource Pack - Disc 11 music swap out

posted Jan 25, 2021, 2:19 PM by Adrian Brightmoore   [ updated Jan 25, 2021, 2:23 PM ]

Citydels

posted Oct 10, 2020, 1:04 AM by Adrian Brightmoore   [ updated Oct 10, 2020, 12:23 PM ]

Random procedural Minecraft cities to explore



 
 

/r/Minecraft build challenge - July 2020 - "War"

posted Jul 5, 2020, 8:41 PM by Adrian Brightmoore   [ updated Jul 5, 2020, 8:53 PM ]

Details of the challenge are here.

This is a space battle. Four assault vessels are firing on a light cruiser against a backdrop of planetoids and rings.


  




CAVE GAME LEVEL

posted Mar 7, 2020, 3:28 AM by Adrian Brightmoore   [ updated Mar 11, 2020, 1:00 PM ]

WIP. Devlog - https://twitter.com/abrightmoore/status/1236251696424075264?s=20

For Java. World save is 1.12.2




Circular arena method

posted Jan 3, 2020, 5:57 PM by Adrian Brightmoore   [ updated Jan 3, 2020, 5:58 PM ]

In this thread I use MCEdit to make a circular arena, requested here.

The world attached is for Java and shows the result.




The ESO's Milky Way Panorama Sky Box for Bedrock

posted Mar 30, 2019, 4:44 PM by Adrian Brightmoore

This is an optional resource pack for use with the Bedrock Minecraft game.

I prefer the Vanilla sun and moon, but someone suggested I should have customised the sky box, so here it is. Try it, and if you enjoy it you can play with it enabled.

The ESO panorama source file and description is available here: https://www.eso.org/public/images/eso0932a/ and credit for the image is: ESO/S. Brunier



Minecraft Game Metadata

posted Sep 11, 2018, 5:35 AM by Adrian Brightmoore   [ updated Sep 12, 2018, 9:37 PM by Adrian Brightmoore ]

java server version 1.13 has an introspection procedure that dumps out the game metadata definitions for blocks, items and commands. The procedure is:

  1. Download the server.jar from here: https://minecraft.net/en-us/download/server
  2. Run the following command against the downloaded server.jar: 

    java -cp server.jar net.minecraft.data.Main --all

  3. Explore the generated directory for the data in JSON file format (also attached from 1.13.1)

Bedrock chunk generator

posted Aug 13, 2018, 12:46 AM by Adrian Brightmoore   [ updated Jul 6, 2021, 1:44 AM ]

This is a small machine to place in a vanilla world which moves a player around to pre-generate chunks of vanilla terrain.

Import it using MCEdit Unified 1.6.x (or Amulet Editor v0.88 or greater) into the lower X Z chunk you want to use and then start it in game by pressing the button!

NOTE: To import into Amulet Editor, use the 3D Editor view for your Bedrock world, choose the IMPORT button at the bottom of the screen, and you can just drop the schematic file onto the canvas from where you downloaded it. You then must CONFIRM and SAVE.

Exit the world and remove the machine when you are finished generating.



Space Station

posted Apr 14, 2018, 4:08 PM by Adrian Brightmoore   [ updated Apr 14, 2018, 4:10 PM ]


Reddit: https://redd.it/8cb56n
Mucking about a bit this weekend. Playing with space objects, scale, in game playability, textures, some math.


Shaders are SEUS:

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